Competition rules and procedures: Difference between revisions
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<span class="text">As matches progress, mark the winner in Challonge (you can skip the score aspect).</span> | <span class="text">As matches progress, mark the winner in Challonge (you can skip the score aspect).</span> | ||
== Winner == | |||
Whoever Challonge says wins wins. Give them the trophy. Maybe get dinner together. Good job! |
Revision as of 14:30, 27 April 2024
Organization and format
The competition will have an identified coordinator who is in charge of flow and processes.
If 5 or fewer bots, then format is round robin, with more bots, it's double elimination.
Note: the coordinator should make or acquire a trophy for the winner. Putting this at the top so you don't forget. If you do, make one out of foundry stuff.
Check-in and safety inspection
All teams with bots competiting must check in with the cooridnator, who will record:
- Team number
- Robot name
Teams should then get safety inspected. This includes:
- Weight: < 1lb or 454g for antweight
- Battery safe: Battery not accessible
- Power switch: Identifiable on/off switch with indicator light of some sort
- Weapon safety: Weapon has some kind of safety stop (a clamp or something) so it can't spin up accidentally outside the arena
- Fail safe: Place bot into arena, close arena, have them spin up weapon(s), then disable radio while they're running. Weapons must spin down as a result.
Match rules
We use the SPARC rules. Summary:
- Match duration: 3 minutes
- Knockouts: If a robot becomes inoperable or unable to translate in a controlled way, the ref will start a 10 second count out. If the condition perisists for the count, that robot is knocked out and loses.
- Unsticks: If robots become stuck to arena or each other, each team can call one "unstick" in which the bots are stopped, box opened, and robot(s) manually separated. If no unstick is left to be called, the ref can stop the match and take it to the judges.
- Pins: Robots may pin their opponent to immobility for a max of 5 seconds. The ref will call for the pinner to separate with a 5 second countdown.
- Judging: If the match goes the full time, it goes to the judge(s) -- see below.
Judging
An number of judges (ideally odd to prevent ties) will call non-knockouts. Each judge will assess each bot for:
- Damage
- Control
- Aggression
Whichever bot was in the lead for 2+ of these dimensions is that judge's winner. The overall match winner is based on a consensus of the judges.
Brackets
Brackets are managed in Challonge. Login, and make a tournament:
- Name: "Duke Combat Robotics - <Month> <Year>"
- Link: "dukecr<YEAR><SEMESTER>", e.g. "dukecr2024sp"
- Game: Robot Combat
- Format: Round robin (if competitors <= 5) or double elimination (if competitors >= 6)
- Registration: Provide a list of participants
- Start time: Actual start time
Then add participants by team number and bot name.
As matches progress, mark the winner in Challonge (you can skip the score aspect).
Winner
Whoever Challonge says wins wins. Give them the trophy. Maybe get dinner together. Good job!